In AD 1996, a new
battlefield arose as the internet brought a whole new arena
on which ones honor and skill could be tested. Quake had arrived
that year and many warriors from many lands across the globe
gathered to do battle. At first chaos reigned, as each struggled
only for himself.
Then some began to realize that cooperation was the path to
victory and clans began to form. A lone warrior by the name
of "Lord Paladin" had entered the fray early on, and
soon encountered his first Clan: "ELM". Though he
fought bravely he could not come close to matching the 3 ELM
players working cooperatively (despite renaming himself "Dutch
ELM Disease" to irk them). Lord Paladin saw the future
and began a search for like-minded brothers across the net.
After searching far and wide Lord Paladin came upon the Empire
of Azeroth, the first European clan formed, and truly honorable
warriors. He joined there and quickly rose among the ranks,
participating in many Battles including the original Quake tournaments
T-1 and T-2, and eventually running the EA's U.S. arm.
Unfortunately the internet does not bridge all distances well
and Lord Paladin and the other U.S. members of the Empire soon
found that playing on Euro-servers was often untenable and the
time zone differentials made clan-wide events difficult.
Therefore with the blessing of the Empire's leader [EA]Lionheart,
Lord Paladin left to form his own clan. He adopted the Knights
Templar motif because:
1.They never traveled alone (hence the two
Knights riding the horse in the Templar seal). We believe
that ultimate success in multi-player games will rely on teamwork,
including intensive training together as military units. This
Clan is not for loners.
2.They stood against the great "evil" of their time.
As a group we will strive to honorably battle larger, better
skilled groups of players. We will persevere till the victory
is ours, but we will not lose sight of the Templar virtues:
respect for one another, self sacrifice, cooperation and brotherhood
3.They were honorable. The Templars were known as the most
skilled and most trusted warriors of their time. As a group
we must always uphold the honor of the Templars.
Lord Paladin took the name of the final Templar Grand Master,
Jacque de Molay, and leads the clan to this day. Joining him
from the Empire were the original Templars: de Charney, Vichiers,
de Montbard and de Bures. The clan was soon joined by others
including: de Toroga, de Craon, de Tremelei and de Levanti.
In February 21, 1997, the Knights Templar and Clan Frostbyte
decided that their interests were mutual, and that a merger
made sense: The Knights Templar and Clan Frostbyte combined
into one clan under the Knights Templar banner. Mutta, the leader
of Frostbyte took position as the Co-Grand Master of the Templars,
and as one, the clan became stronger.
As time went on, the Templars expanded their role, recruiting
new members and expanding their realm into games other than
Quake. With excellent recruitment, we have expanded our power
like the Templars of old and seek to maintain their memory honorably.